I'm finding the use of the arrows as platforms very difficult. Sir Fred as always a fiddly game, but I'm struggling with this more. The arrows disappear far to early to successfully use them. Am I doing something wrong? Looking at all the videos on YouTube, it's like everyone is struggling.
It already looks and sounds great, even though it's not even finished yet. I also included it in my new "Gameplay of New ZX Spectrum Games from September 2024" video along with all the other newly released ZX Spectrum games.
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I'm finding the use of the arrows as platforms very difficult. Sir Fred as always a fiddly game, but I'm struggling with this more. The arrows disappear far to early to successfully use them. Am I doing something wrong? Looking at all the videos on YouTube, it's like everyone is struggling.
Thank you for your comments. In the final version I will increase the time of the arrows.
Nice preview !
It already looks and sounds great, even though it's not even finished yet. I also included it in my new "Gameplay of New ZX Spectrum Games from September 2024" video along with all the other newly released ZX Spectrum games.
thanks
Cool game, thank you.
Thanks. I noticed that you have realised that the bad guys don't take energy away when you throwing to the ground. Haha. That problem has been solved.
You got me :-)
Nice demo!
Thanks. Walkthrough of the new playable demo
Muchísimas ganas de que salga la versión final. Todos mis ánimos para que el proyecto salga adelante. Gracias y felicidades.
Muchas gracias